McGiord
Apr 10, 06:20 PM
Just gave the problem to my 12 year old brother. Yup, its 288. To all you people who still believe it's 2, I hope you don't deal with math a lot in your careers. It might also be a good idea for you to hire somebody else to do your taxes ;)
So he is the man. Does he do your taxes?:D
So he is the man. Does he do your taxes?:D
bella92108
Apr 5, 02:18 PM
Could care less either way. Although I'd love Apple to give us more ways to customize our screens for iOS devices, Apple has always protected their UI... it's that consistency that makes Apple devices so clean and easy.
The expression is "couldn't care less" by the way.
The expression is "couldn't care less" by the way.
notjustjay
Mar 28, 10:23 AM
Well, that's just great. The one year I finally decide I'm going to switch to an iPhone, and it's not coming. :eek:
In all seriousness, I've been on the iPhone fence ever since the first day it came out here in Canada. If it weren't for the 3-year contracts here, I'd have one already. I'm just about ready to finally jump aboard, but so far what has been "saving" me was that every time I go to the local Fido kiosk, they've been sold out. I've been telling myself that since the iPhone 4's been out for quite a while now, the best thing to do is wait for the iPhone 5.
In all seriousness, I've been on the iPhone fence ever since the first day it came out here in Canada. If it weren't for the 3-year contracts here, I'd have one already. I'm just about ready to finally jump aboard, but so far what has been "saving" me was that every time I go to the local Fido kiosk, they've been sold out. I've been telling myself that since the iPhone 4's been out for quite a while now, the best thing to do is wait for the iPhone 5.
Hastings101
Apr 20, 01:37 AM
I hope they call it the iPhone 4S or something like that instead of iPhone 5
cecildk9999
Nov 27, 06:15 AM
I want a device that I can check email on the go, sign documents, sketch a quick idea, circle an interesting part of an article for someone to look over, browse the web with ease, control my other computers/servers, take a picture and write some notes on it so that someone can get a better idea of what I'm thinking and countless other possibilities I haven't thought of.
I feel like this is the sort of market Apple would go for if they do consider going into some kind of 'tablet' machine. It doesn't have to move mountains, but be simplistic in form and function. I love the portability of my laptop, but would consider buying something like this if it let me do basic web surfing, play my iTunes music/videos, check email, and write with a slide-out style keyboard. But the challenge will be if they can get it at a $499 price point; that's my limit, at any rate. :(
I feel like this is the sort of market Apple would go for if they do consider going into some kind of 'tablet' machine. It doesn't have to move mountains, but be simplistic in form and function. I love the portability of my laptop, but would consider buying something like this if it let me do basic web surfing, play my iTunes music/videos, check email, and write with a slide-out style keyboard. But the challenge will be if they can get it at a $499 price point; that's my limit, at any rate. :(
generik
Sep 16, 05:21 AM
There is no way the MBP's will recieve resolution upgrades before Leopard. Santa Rosa MBP's will definiantly be bumped to 1680x1050 and 1920x1200. Tiger is resolution dependent, which means that a higher DPI would make it nearly impossible to see anything.
It might be as soon as MWSF... remember how Apple released a half arsed PB update last October before unleashing the BOMB 3 months later?
All those who bought that last PB probably felt cheated, thank God I sold mine off in time :rolleyes:
It might be as soon as MWSF... remember how Apple released a half arsed PB update last October before unleashing the BOMB 3 months later?
All those who bought that last PB probably felt cheated, thank God I sold mine off in time :rolleyes:
nuckinfutz
May 7, 03:31 PM
Yes, you're right. Novelty, not nostalgia. My brain is a little fried afta writin my dissertation.
How is it a novelty?
MobileMe doesn't even work right now... how would they ever support way more users?
Works fine here.
How is it a novelty?
MobileMe doesn't even work right now... how would they ever support way more users?
Works fine here.
j_maddison
Mar 30, 06:45 PM
This question is primarily because I have a Macbook Air.
If Apple are going to release this via the App Store (assuming the speculation is true), does this mean that you don't have to burn Lion to a disk to install it? Or would I have to transfer it to some sort of USB drive first?
I guess I'm asking if you can just double click it in your downloads folder and run the OS installation from there
If Apple are going to release this via the App Store (assuming the speculation is true), does this mean that you don't have to burn Lion to a disk to install it? Or would I have to transfer it to some sort of USB drive first?
I guess I'm asking if you can just double click it in your downloads folder and run the OS installation from there
unobtainium
Apr 20, 03:33 AM
this is not the iPhone 5, this is iPhone 4G.
If they were going to call it the 4G, they'd have to include LTE capabilities, and all rumours so far suggest they won't.
If they were going to call it the 4G, they'd have to include LTE capabilities, and all rumours so far suggest they won't.
ThaDoggg
Apr 9, 09:03 PM
Well I was taught using BEDMAS and that gives me 288. I learned to go with my first choice.
-aggie-
May 4, 09:38 AM
Alright, i am getting bored of listening to my beard growing, so i'll go ahead:
R1T1: Loras group explores the start room.
with raven's latest explanation of the trap rule, there is no significant difference between explore-move and move-explore, and i decided to be conservative in case the jokesters upstairs put a trap right away at the start.
at level one we are very weak and any encounter with a trap or lowest-level monster means certain death for at least one of us. we need to uplevel asap.
Splain please.
R1T1: Loras group explores the start room.
with raven's latest explanation of the trap rule, there is no significant difference between explore-move and move-explore, and i decided to be conservative in case the jokesters upstairs put a trap right away at the start.
at level one we are very weak and any encounter with a trap or lowest-level monster means certain death for at least one of us. we need to uplevel asap.
Splain please.
daveL
Aug 4, 02:59 PM
Intel said they expect Merom-based machines to be available for purchase toward the end of August. What's this about Apple receiving a large shipment of CPUs in September? They'd be a month behind the rest of the market by the time they started delivering systems. Intel said they were shipping Merom when they announced their earnings for last quarter.
rmwebs
Apr 21, 05:02 PM
How is the so-called "Pro" market larger or more worthy than the IT/enterprise market? "Pro" users didn't sustain the Xserve sales any more than enterprise. Xserve was not just a server box.
I manage 600+ Mac workstations, and I can do so from 2 or 3 Mac OS X Servers, using services which are either not available or impractical to build and maintain on Linux and Windows, such as NetBoot, MCX and Apple SUS. Our "Pro" users would be single digits.
Go back and read my post please...thoroughly.
I am referring to the wider market. Sure, you manage 600+ Mac workstations. But on the grand scale of things, thats not worth anything to Apple.
Put it this way:
Why spend hundreds of thousands of pounds on redevelopment for an audience of, lets say 50,000 customers when you can spend the same amount on an audience of 1million+ customers. See my point? The server market for Apple is clearly not worth it. Yes, it sucks big time for people like yourself who rely on it, but at the end of the day Apple will focus on products that bring in cash, not products that break even at best.
I manage 600+ Mac workstations, and I can do so from 2 or 3 Mac OS X Servers, using services which are either not available or impractical to build and maintain on Linux and Windows, such as NetBoot, MCX and Apple SUS. Our "Pro" users would be single digits.
Go back and read my post please...thoroughly.
I am referring to the wider market. Sure, you manage 600+ Mac workstations. But on the grand scale of things, thats not worth anything to Apple.
Put it this way:
Why spend hundreds of thousands of pounds on redevelopment for an audience of, lets say 50,000 customers when you can spend the same amount on an audience of 1million+ customers. See my point? The server market for Apple is clearly not worth it. Yes, it sucks big time for people like yourself who rely on it, but at the end of the day Apple will focus on products that bring in cash, not products that break even at best.
arkitect
Mar 29, 02:15 PM
Hey Apple,
I don't want my iPhone 5 to be leaking radiation...
Too soon? :cool::rolleyes:
No, not really.
Just not funny at all.
I don't want my iPhone 5 to be leaking radiation...
Too soon? :cool::rolleyes:
No, not really.
Just not funny at all.
Eldiablojoe
May 6, 01:56 PM
I would prefer not to be separated from my beloved wife. I don't really trust some of you who possess less than honorable intentions.
Don't panic
May 3, 04:34 PM
i took the liberty to re-write the rules AS I UNDERSTANND THEM, which incorporate all the Q&A
there are a couple of passages that are still unclear to me, which are higlighted in red:
RULES:
The game begins with 1 villain and 7 heroes. The villain and each of the heroes have their own story and motivations that are PMed to them and not unveiled publicly.
The roles will be known to all from the beginning - there will be no secret roles. The only secrets in this game are: the full map (only the Game Masters and the Villain has access) and the secret motivations/powers of the Couple, the Wizard and the Adventurers.
The map will be slowly revealed to the Heroes as they move through the mansion.
The Villain:
The villain made a deal with Satan in which he takes over the mansion and it's many treasures, as well as take control of The Artifact. The Villain is the only player to have knowledge of the full map at the onset. With The Artifact, the villain is able to place monsters and traps anywhere in the mansion. The Artifact also enables the villain to self-heal (1 HP per turn). The Artifact can only be accessed in the Lair. If the villain moves away from the Lair, he will not be able to either set monsters/traps or self-heal.
The villain starts at level 16 and cannot level up whatsoever. His stats were determined by how many heroes there are (2 HP and AP for each playing hero).
His Goal: kill’em all.
The Heroes:
They all start at level 1. Their stats begin at 1 HP and 1 AP. Each time they level up, 1 HP and 1 AP will be added to their stats.
Certain heroes have special powers known only to them, and revealed to the other heroes at their own discretion.
The Couple: Two heroes are the parents of a child who is suffering from a loathsome disease. To save their daughter, they must obtain The Artifact and call forth it's powers.
The Wizard: He was sent in by the King to stop the Villain. He has awesome magical powers.
Adventurers: Here for glory and treasure.
Heroes’ Goal: tthe endgame is slightly different for the different characters, but it requires killing the villain and retrieving The Artifact.
Note: Some scenarios see all surviving heroes as winners, some only some of them.
Game Mechanics:
Each rounds consist of a double turn for the heros followed by a double turn for the villain. Each turn corresponds to one action.
There is no time limite on any turn: the Heroes’ turn ends when the team leader communicates his decision to the GMs. The villain turns is all by PM.
At the beginning, the Band of Heroes choses its Leader (by voting). The Leader can be changed at any time by a simple majority, and it applies from the following turn
Heroes actions (decided by the leader in the thread, which should, but not necessarily has to, reflect the group opinion expressed through voting/discussion exclusively in the thread):
1) Move: the group opens a passage and moves into the next room.
2) Explore: the group explores the room they are in. they can find and disable traps, find and collect treasure.
3) Split and move: part of the group splits into a separate sub-group, who will have a separate turn(s) from next turn on. The new group chooses a new leader, the old group retains the old leader. The first, immediate, action of the new group HAS to be to move into a separate room (or stay in a room if the other group moves. If two groups get back into the same room, the next turn they can choose to merge again. When groups merge, they choose a new common leader. The splitting per se doesn’t count as a move, but the splinter group has to immediately move/explore, so it counts as that group's action.
4) Special actions: determined by the characters’ special powers. No one except a character knows the nature, extension or frequency of use of any of the special powers, including the villain. They are additional moves to the regular ones.
Villain actions: communicated to the GMs by PMs, but he can post in the thread if so he wishes
When he is in his lair, in the presence of the Artifact, the Villain can:
1) summon and place one or more new monster to any empty room, provided he has the required aura points. Big monster cost more aura points. Once a monster is assigned to a room, it can never be moved elsewhere
2) build one or more new trap and place it in any empty room, including already explored ones, provided he has enough aura points. Big traps cost more points.
1 and 2 can be combined in one turn, provided enough points are available
3) heal himself 1 HP
from any position he can
4) move to another room
5) wait and earn 1 aura point. The villain can instead decide (active communication to the GM) to wait and collect points, which can then be used to summon monsters or build traps (to do this he has to go back to the Lair).
he can wait for as many consecutive turns he wants, in which no other actions are performed by the villain
the Villain starts with an undisclosed amount of traps and monsters which are all placed at the beginning of the game
Monsters: Monsters lurk in their assigned room and don’t move. They will automatically attack the group entering the room in a fight to the death of one of the parties. Monsters do not attack the villain.
Traps: any armed trap is triggered any time heroes attempts to leave the room where the trap is concealed in without exploring it.
The amount of damage depends on the trap and is randomly distributed (or otherwise stated). The Villain is immune to all traps.
Treasures: they are placed by the GM at the beginning of the game, both GM and the Villain know their locations.
Level treasure: everyone in the group discovering it, levels up
Healing treasure: : 5 HP are assigned to each of the discoverers, up to their level.
Fights: A fight starts whenever heroes enter a room with monsters or the villain, and it is always a team battle.
The Attack Points (AP) of each side are combined. The total AP represents the total damage inflicted to the other side. This is randomly distributed to each component of the other side (if more than one), and subtracted from their individual HP.
When HP=0, then the monster or character is dead.
In case of equal stats, the winner will be determined by random.org, and the loser's stats will be knocked down one point, and the consequences applied accordingly.
example: say our team has split up, and we have three Heroes (the Couple and an Adventurer), stumble upon a Monster. Let's assume that our Heroes is level 2. That would mean they both have 2 HP and 2 AP. The unfortunate Monster has 3 HP and 3 AP. Oh no! But wait, we combine the three heroes' stats, so the Team's stats are 6 HP and 6 AP. Poor Monster, indeed. It's dead, but its 3 AP means it'll hit the Team with 3 HP - each point will be assigned randomly to the members.
Stats: all heroes start at 1HP, 1AP and gain 1 point each per level.
When attacking, a group is considered like one entity and their AP combine.
When receiving damage, the damage points are randomly distributed (random.org)
When receiving healing from treasure, the heal points are randomly distributed in a group.
The maximum HP of a character cannot exceed its level
Levelling: Discover treasure: gain a level. Kill a monster: gain a level. That's it.
There is no maximum level, and levels are gained by all the participant in the group who did the killing/discovery
there are a couple of passages that are still unclear to me, which are higlighted in red:
RULES:
The game begins with 1 villain and 7 heroes. The villain and each of the heroes have their own story and motivations that are PMed to them and not unveiled publicly.
The roles will be known to all from the beginning - there will be no secret roles. The only secrets in this game are: the full map (only the Game Masters and the Villain has access) and the secret motivations/powers of the Couple, the Wizard and the Adventurers.
The map will be slowly revealed to the Heroes as they move through the mansion.
The Villain:
The villain made a deal with Satan in which he takes over the mansion and it's many treasures, as well as take control of The Artifact. The Villain is the only player to have knowledge of the full map at the onset. With The Artifact, the villain is able to place monsters and traps anywhere in the mansion. The Artifact also enables the villain to self-heal (1 HP per turn). The Artifact can only be accessed in the Lair. If the villain moves away from the Lair, he will not be able to either set monsters/traps or self-heal.
The villain starts at level 16 and cannot level up whatsoever. His stats were determined by how many heroes there are (2 HP and AP for each playing hero).
His Goal: kill’em all.
The Heroes:
They all start at level 1. Their stats begin at 1 HP and 1 AP. Each time they level up, 1 HP and 1 AP will be added to their stats.
Certain heroes have special powers known only to them, and revealed to the other heroes at their own discretion.
The Couple: Two heroes are the parents of a child who is suffering from a loathsome disease. To save their daughter, they must obtain The Artifact and call forth it's powers.
The Wizard: He was sent in by the King to stop the Villain. He has awesome magical powers.
Adventurers: Here for glory and treasure.
Heroes’ Goal: tthe endgame is slightly different for the different characters, but it requires killing the villain and retrieving The Artifact.
Note: Some scenarios see all surviving heroes as winners, some only some of them.
Game Mechanics:
Each rounds consist of a double turn for the heros followed by a double turn for the villain. Each turn corresponds to one action.
There is no time limite on any turn: the Heroes’ turn ends when the team leader communicates his decision to the GMs. The villain turns is all by PM.
At the beginning, the Band of Heroes choses its Leader (by voting). The Leader can be changed at any time by a simple majority, and it applies from the following turn
Heroes actions (decided by the leader in the thread, which should, but not necessarily has to, reflect the group opinion expressed through voting/discussion exclusively in the thread):
1) Move: the group opens a passage and moves into the next room.
2) Explore: the group explores the room they are in. they can find and disable traps, find and collect treasure.
3) Split and move: part of the group splits into a separate sub-group, who will have a separate turn(s) from next turn on. The new group chooses a new leader, the old group retains the old leader. The first, immediate, action of the new group HAS to be to move into a separate room (or stay in a room if the other group moves. If two groups get back into the same room, the next turn they can choose to merge again. When groups merge, they choose a new common leader. The splitting per se doesn’t count as a move, but the splinter group has to immediately move/explore, so it counts as that group's action.
4) Special actions: determined by the characters’ special powers. No one except a character knows the nature, extension or frequency of use of any of the special powers, including the villain. They are additional moves to the regular ones.
Villain actions: communicated to the GMs by PMs, but he can post in the thread if so he wishes
When he is in his lair, in the presence of the Artifact, the Villain can:
1) summon and place one or more new monster to any empty room, provided he has the required aura points. Big monster cost more aura points. Once a monster is assigned to a room, it can never be moved elsewhere
2) build one or more new trap and place it in any empty room, including already explored ones, provided he has enough aura points. Big traps cost more points.
1 and 2 can be combined in one turn, provided enough points are available
3) heal himself 1 HP
from any position he can
4) move to another room
5) wait and earn 1 aura point. The villain can instead decide (active communication to the GM) to wait and collect points, which can then be used to summon monsters or build traps (to do this he has to go back to the Lair).
he can wait for as many consecutive turns he wants, in which no other actions are performed by the villain
the Villain starts with an undisclosed amount of traps and monsters which are all placed at the beginning of the game
Monsters: Monsters lurk in their assigned room and don’t move. They will automatically attack the group entering the room in a fight to the death of one of the parties. Monsters do not attack the villain.
Traps: any armed trap is triggered any time heroes attempts to leave the room where the trap is concealed in without exploring it.
The amount of damage depends on the trap and is randomly distributed (or otherwise stated). The Villain is immune to all traps.
Treasures: they are placed by the GM at the beginning of the game, both GM and the Villain know their locations.
Level treasure: everyone in the group discovering it, levels up
Healing treasure: : 5 HP are assigned to each of the discoverers, up to their level.
Fights: A fight starts whenever heroes enter a room with monsters or the villain, and it is always a team battle.
The Attack Points (AP) of each side are combined. The total AP represents the total damage inflicted to the other side. This is randomly distributed to each component of the other side (if more than one), and subtracted from their individual HP.
When HP=0, then the monster or character is dead.
In case of equal stats, the winner will be determined by random.org, and the loser's stats will be knocked down one point, and the consequences applied accordingly.
example: say our team has split up, and we have three Heroes (the Couple and an Adventurer), stumble upon a Monster. Let's assume that our Heroes is level 2. That would mean they both have 2 HP and 2 AP. The unfortunate Monster has 3 HP and 3 AP. Oh no! But wait, we combine the three heroes' stats, so the Team's stats are 6 HP and 6 AP. Poor Monster, indeed. It's dead, but its 3 AP means it'll hit the Team with 3 HP - each point will be assigned randomly to the members.
Stats: all heroes start at 1HP, 1AP and gain 1 point each per level.
When attacking, a group is considered like one entity and their AP combine.
When receiving damage, the damage points are randomly distributed (random.org)
When receiving healing from treasure, the heal points are randomly distributed in a group.
The maximum HP of a character cannot exceed its level
Levelling: Discover treasure: gain a level. Kill a monster: gain a level. That's it.
There is no maximum level, and levels are gained by all the participant in the group who did the killing/discovery
holycat
Sep 15, 09:18 PM
What u All expect for the new mAcbook pro?
mAybe something unexpected??suprise??
is that possible to have blue-ray ROM??hehehe..:eek: :eek:
mAybe something unexpected??suprise??
is that possible to have blue-ray ROM??hehehe..:eek: :eek:
gonnabuyamacbsh
Apr 18, 05:10 PM
How dare Samsung use a black rectangle with rounded corners! * sarcasm*
those sick twisted bastards!
those sick twisted bastards!
seanjs
Apr 20, 02:36 AM
Anyone think they won't call it the iPhone 5? I suspect, if they only update the speed, they'll call it the iPhone 4S and save the '5' for a mores substantial refresh.
mdriftmeyer
Apr 23, 07:30 PM
Resolution independence will not stop images from getting bigger. Unless you are dealing with vector art, scaling an image up will decrease quality. Resolution independence will be a function of taking the biggest image that might be used and scaling it down.
Even with vector art, you lose some image quality with scaling. You can't create new detail.
That's not Resolution Independence. Resolution Independence is a completely Vector based Drawing Model that post renders to bitmaps based upon the PPI of the screen and the resolution set by the operating system. Every object on the screen is a vector and when scaled up and down will lose no resolution. The buffers for rendering offloaded to the streams/cores of the GPU(GPUs) need to have enough performance to show it is seamless to the naked eye before it's released. That requires OpenGL 3.x/4.x across the entire System with OpenCL 1.1 optimized throughout the OS.
Even with vector art, you lose some image quality with scaling. You can't create new detail.
That's not Resolution Independence. Resolution Independence is a completely Vector based Drawing Model that post renders to bitmaps based upon the PPI of the screen and the resolution set by the operating system. Every object on the screen is a vector and when scaled up and down will lose no resolution. The buffers for rendering offloaded to the streams/cores of the GPU(GPUs) need to have enough performance to show it is seamless to the naked eye before it's released. That requires OpenGL 3.x/4.x across the entire System with OpenCL 1.1 optimized throughout the OS.
Skoal
Apr 18, 03:25 PM
Good God Apple, whatever!
aberth
Mar 28, 10:05 AM
Apple delaying hardware releases isn't so bad - sure it might not be the best news for people just ready for a new device, but it's not that they absolutely need hardware updates; the iPhone 4 hardware is still really capable.
What might be a problem however, is that they delay software in the same way. iOS desperately needs an update... and the messages sent out to the public certainly give the feeling we'll just get a preview in June. Letting people wait til the fall for iOS 5 would not be a good thing, certainly if this would mean no iPhone updates at all.
However I'm a bit skeptical when it comes to the way these messages are interpreted... some people sure do jump to conclusions quickly. For example, reading the message again, it looks as likely Apple will also just preview OS X in June, and I guess we all know that Lion will really be released in the summer...
What might be a problem however, is that they delay software in the same way. iOS desperately needs an update... and the messages sent out to the public certainly give the feeling we'll just get a preview in June. Letting people wait til the fall for iOS 5 would not be a good thing, certainly if this would mean no iPhone updates at all.
However I'm a bit skeptical when it comes to the way these messages are interpreted... some people sure do jump to conclusions quickly. For example, reading the message again, it looks as likely Apple will also just preview OS X in June, and I guess we all know that Lion will really be released in the summer...
thisisahughes
Apr 5, 03:21 PM
Wirelessly posted (Mozilla/5.0 (iPhone; U; CPU iPhone OS 4_3_1 like Mac OS X; en-us) AppleWebKit/533.17.9 (KHTML, like Gecko) Mobile/8G4)
I feel like Apple is making some odd decesions lately...
I feel like Apple is making some odd decesions lately...
bella92108
Apr 5, 02:35 PM
Actually that's an ignorant and factually incorrect statement.
iPhone users are more satisfied with their devices than other smart phone owners AND they sell more iPhones everyday.
Hence the population is statistically growing.
How was my statement ignorant? Look up the word "ignorant" ... you're one of the people who think ignorant means mean. It doesn't. In fact, your response was ignorant in the webster's dictionary sense "lacking knowledge or awareness in general; uneducated"... because your statement is correct, that Apple IS selling more iPhones daily, but incorrect as a response to my statement. Android is presently outselling iPhone 2 to 1. AND Android OS satisfaction has increased significantly. You're comparing Apple's unchanged-in-4-years OS to Androids 2 year old OS.
You may want to actually research something, regardless of your position in the matter, prior to arguing about it. You just sound like a fool when you argue based on opinion, not published statistic.
iPhone users are more satisfied with their devices than other smart phone owners AND they sell more iPhones everyday.
Hence the population is statistically growing.
How was my statement ignorant? Look up the word "ignorant" ... you're one of the people who think ignorant means mean. It doesn't. In fact, your response was ignorant in the webster's dictionary sense "lacking knowledge or awareness in general; uneducated"... because your statement is correct, that Apple IS selling more iPhones daily, but incorrect as a response to my statement. Android is presently outselling iPhone 2 to 1. AND Android OS satisfaction has increased significantly. You're comparing Apple's unchanged-in-4-years OS to Androids 2 year old OS.
You may want to actually research something, regardless of your position in the matter, prior to arguing about it. You just sound like a fool when you argue based on opinion, not published statistic.
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